Hello, the client does not seem to start recording at all in Unreal Tournament 2004. But in all other games it works fine, i can't turn it on even with manual or auto recording, Is this just a software bug or something else? I have an R9 390 and i was thinking of recording some gameplay footage using it
UT2003 from best I know is running DirectX 8 which we cannot hook into.
However, since the game is quite old now, it can be difficult to tell what kind of updates it has received over time.